Filip Jeretina
Software engineer
Projects
end of november 2022
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Implemented a small autograd engine
- Built with Python + NumPy
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Currently it works for a simple neural network that
learns the XOR function.
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Repository:
minigrad
september 2022
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Made a wind speed measuring device.
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Repository:
anemometer
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Video demo
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3d printed housing and rotor cups, other parts are easy
to get by.
-
Controlled by an ESP32 devkit with firmware written in C
with the ESP-IDF framework.
february 2022
-
Snake game in arm assembly
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Repository:
8by8snake
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Blog post
-
Snake game on an 8x8 LED matrix using only arm assembly.
- Coded on an STM32 board.
december 2021 - january 2022
-
WebGl2 game: Mansion Of Terror
- A creepy game made with WebGL2 and Javascript.
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Repository:
repo
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Video demo
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Try it out
- janky start menu -> press ESC -> play till it works.
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This project was a group effort,where we started with a
half baked game engine and added a lot of functionality
+ a game on top.
Work Experience
end of 2020 - october 2022
-
Part time / seasonal web developer at
infincube
-
Mostly worked on ERP systems and similar web
applications using Python (Django or FastAPI) +
PostgreSQL, Redis, Celery, Javascript (VueJS),
containerization with Docker.
Technologies
-
Programming languages
- Python
- C
- Javascript
- Java
- C#
- ARM Assembly
- SQL
- HTML/CSS
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Web and mobile Frameworks
- Django
- FastAPI
- VueJS
- Flutter